Wednesday, April 17, 2024

ZIVA VFX Not Available

Well... with the downfall of ZIVA VFX, Puppeteer Lounge will no longer feature and train workshops based on ZIVA VFX! Rigging Workshop 4, ZIVA Quad Setup, etc is not available at the moment, but I am looking at other solutions too like AdonisFX...! As for RIGGING WORKSHOP 3 (Muscle Based Setup), we are including a BONUS Material that goes over FAT SKIN Simulation using nCloth dynamics so you can add simulation in your rig deformation!

Tuesday, April 16, 2024

An Advice on using Auto Riggers like mGear and Rigify

There is mGear for Maya and Rigify for Blender! Me as a self-taught rigger always prefer to learn how to build a custom rig from scratch and then develop a tool to implement it. However lately I have been trying out these autorigger tools and I would say if you are already familier with the concept of rigging and comfortable with it then feel free to use these tools to assist in production. I don't however recommend these tools to beginners who are getting started with rigging and want to make a career out of it. Take your time to learn the basics, build your own custom rigs and then learn from these tools :)

Sunday, April 7, 2024

Tuesday, March 19, 2024

Blender Rigging Workshops at Puppeteer Lounge

At Puppeteer Lounge, you can now learn to rig characters for film and games using Blender! Rigging Workshop 1, 2, Game Character Setup and Blender Rigify (Mini Workshop) is now available for purchase!

Monday, March 18, 2024

Sunday, March 17, 2024

Monday, February 12, 2024

Cartoon spine rigging in Blender!

I have never thought that rigging in Blender would be so much fun! It opens a whole new possibilities of cartoon rigging. Here I experimented with creating a cartoon spine rig with limited number of controllers which is the primary of goal of puppet creation, keeping it simple. If you find it interesting and would like to learn to rig in Blender check out Puppeteer Lounge training workshop programs.

Thursday, February 8, 2024

Fundamental difference between rigging in Maya & Blender

In this video I go over building a Spine Rig using Spline IK Handle in Maya and Blender! I am also delighted to share that Puppeteer Lounge is now offering rigging workshop 1 and 2 in Blender as well. Feel free to check out the program on here!